![]() I suppose the latter references directly people like Sugita Tomokazu (appears in all time periods) or Nakamura Yuichi (Oersted), while the former is about the older cast like Otsuka Akio, Inoue Kazuhiko, Ishimaru Hiroya. The way they selected voice actors is super simple: it's mostly the actors Tokita had in his mind back in the day writing the characters or younger actors who played the game as kids and are passionate about it. Tokita himself wanted to be a voice actor before entering the game industry and is very knowledgeable about Japanese VO culture, It was always wrote as if it would be voiced. The game's script was purposefully wrote to be impactful in a very manga/anime way (leading to stuff like the "Sodaro- Matsu!" in the post just before me). Game is (obviously) a melting pot of influences, he wanted people to experience all kind of situations and to be a showing of what games could bring to the table as a medium, There would never have been a remake without them unearthing LAL to begin with, The impulse came from Nintendo who asked them to put the game on Virtual Console for the 20th anniversary - some people over there really liked the game. First game he directed: he's very attached to it, but as a producer he recognizes it was a commercial failure and never thought it'd come up for a remake, So I watched the Tokita interview on YouTube and it is actually pretty interesting, Tokita does a good job of explaining why the game is how it is and works so well.
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